This is a screenshot of a piece of work that has different textures included inside it. This was quite easy to produce, to insert a texture all you need to do is press the letter M on your keyboard in Studio Max and a box will pop up. You then select the different types of textures you use, a few default textures are available to choose from. I created this using the wood texture for the shed and then the cellula for the ground texture.
Thursday, 12 November 2009
Thursday, 5 November 2009
Robot
This image is a robot i produced on 3D Studio Max, I created this by using a method called box - modeling. I started with a box and added the different shapes on the image to form the different body parts. I then used the extrude tool to extend some of the limbs. The thing i found hard about creating this robot. I created the arms by producing a cylinder shape and bending them round, i did this by clicking on the modify list and scrolled down to bend which created the bendy look.
Subscribe to:
Posts (Atom)